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In Tycoon 2, an AI character like Jim Fisk or George Hudson will be stymied if the difficulty settings prevent them from their usual stock market manipulations, or J.P.This leaves two isolated stations with no track at all, which subsequently leads to the collapse of the rival railway. Try this: find a three-city-long AI-controlled railway line and defeat the AI in a rate war for the middle city of the aforementioned three. Furthermore, AI players in the original game could not reconnect stations that had been severed by a rate war in an adjacent city.The AI cannot get anywhere, and with no way to make any revenue, their company dies a swift death, with the added insult-to-injury being that the player's company is now easily positioned to take over the same now-vacated city with their own station. The answer? Immediately (or at least very soon) build a spur line over to near the AI company's lone station and encircle it with track completely - then just leave it. Let's say some inconvenient AI player decided to start a company with its first city not far from the Player Character's growing network, threatening to go From Nobody to Nightmare in no time. In the original installment of the game, railway tracks from one company could not cross other companies' tracks.And of course, all these managers you're hiring variably haven't been born yet, or died years ago. Additionally, managers are not confined to specific eras, so in the 1800s you could potentially hire a manager that gives discounts on diesel or electrical expenses, things that do not even exist yet. While train cars will change appearance through different eras, the world map does not, and thus a meat packing plant or a steel mill will look the same in 1855 as in 2055.
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Anachronism Stew: A minor but still noticeable case in Tycoon 2.The overall effect is that poor goodwill in a territory leads to higher costs to acquire the rights to lay track and to run trains.
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Every territory has a default value, but certain things can raise it (manager bonuses, reliable and frequent service) and other things can degrade it (untransported cargo loads, breakdowns, and so forth).
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